The final production polish involved extensive use of voice acting and animation to make it a rich experience that the audience loved. This even involved creating a two speed setting so younger players could enjoy the action at a more sedate pace. ![]() Our experience of designing for this age range on previous CBeebies projects ensured that it was designed to really work for the audience, from the UI through to game controls. This puts the players in the driving seat and adds to the excitement as players race round each track. To keep the show visually in tune with the show we created an engine using ‘mode 7′ principles, where 2D graphical elements could be used to simulate a 3D environment. Players can pick different racers and battle over multiple tracks, deploying ‘pod mods’ to give them a speed boost or hamper their AI opponents. ![]() Key to this was creating a design that would put the players in the role of the racers, following the show’s structure closely as they answer questions against the clock to win points they can spend on ‘pod mods’. Working closely with Blue Zoo Animation and the BBC production team, we worked to ensure that the game captured the essence of the TV show. ![]() We designed and build this sophisticated multi-level racing gaming experience for 4-6 year olds, bringing the CBeebies TV show to life in the online world.
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